{
  "slug": "meta-tribe-v2-promptv2",
  "title": "meta-tribe-v2",
  "aspect": "1:1",
  "frame_width": 1024,
  "frame_height": 1024,
  "characters": [
    {
      "name": "brain-twin",
      "descriptor": "a ~120px-tall pixel-art human brain hovering centered in dark void, made of two ghost-overlapping halves — physical hemisphere left (warm flesh-pink with thin red blood vessels), digital twin right (cold teal-cyan circuit grid with hairline data-lines pulsing white), faint hex-pattern aura behind both, single white spark connecting the two halves.",
      "ref_sheet_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/characters/character_brain-twin.png"
    },
    {
      "name": "meta-iris",
      "descriptor": "a ~96px-tall menacing pixel-art digital iris filling a black phone-bezel frame, iris ring built from concentric Facebook-blue and Instagram-magenta-orange gradient bands, pupil is a hollow white square that reflects scrolling thumbnails, faint Meta-infinity logo etched at bottom-edge of the frame.",
      "ref_sheet_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/characters/character_meta-iris.png"
    },
    {
      "name": "scroll-victim",
      "descriptor": "a ~64px-tall pixel-art faceless silhouette of a person hunched on a bed, dark room around them, only light source is the cold phone screen they hold close to face — light hits forehead and shoulders in sharp blue-white, leaves the rest in deep purple-black shadow, posture says addicted-passive-unaware.",
      "ref_sheet_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/characters/character_scroll-victim.png"
    }
  ],
  "scenes": [
    {
      "index": 0,
      "text": "Meta właśnie zbudowała cyfrowego bliźniaka Twojego mózgu.",
      "first_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nTwo-half pixel-art brain hovering centered in dark cosmic void: warm flesh-pink physical hemisphere on the left with thin red vessels, cold teal-cyan circuit-grid digital twin on the right with hairline white data-lines. Faint hex-pattern aura behind both. Calm symmetrical pose, the single white spark between halves dormant and barely visible. Background: infinite dark void with sparse pixel-blue starfield, soft circular cyan glow pool at the focal center. Eye-level mid-shot. Cold cyan key light from below illuminating brain edges, soft purple-blue rim from behind, deep navy shadows. Mood: cosmic, isolated, before-the-storm calm.\n\nnewpixelcore, pixel, many details",
      "last_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nTwo-half pixel-art brain centered in dark cosmic void: warm pink physical hemisphere on the left, cold teal-cyan circuit-grid digital twin on the right now visibly larger and more saturated, the digital half dominating. Faint hex-pattern aura pulsing behind both halves. The connecting white spark is bright and active, casting a thin beam between halves. A thin stream of cyan data-particles emerges upward and curves toward the top-right corner. Setting: same infinite dark void with sparse blue starfield, soft cyan focal glow at center. Eye-level mid-shot. Cold cyan key light from below stronger now, faint warm pink rim along the physical hemisphere from the spark heat. Mood: awakening, ominous shift. CONTINUITY HOOK: the cyan data-stream curving toward the upper-right corner of the frame hints at training-data flow about to be revealed.\n\nnewpixelcore, pixel, many details",
      "animation_prompt": "BEAT 0-2s: Camera slow dolly-in toward brain-twin from center-back, pixel-dust drifting inward in spiral patterns. Brain halves remain perfectly still — the spark is dormant.\nBEAT 2-4s: Spark ignites with a sharp white flash that pulses outward. Camera punches in tighter. Digital teal half visibly surges 15% larger, physical pink half subtly recoils. Hex-aura behind brain pulses once with the ignition.\nBEAT 4-5s: Cyan data-particles burst out from the digital half in a thick stream rocketing toward upper-right corner of frame, leaving an after-trail. Camera holds, framing the brain plus exit-stream.\nAUDIO DIRECTIVE: Deep cosmic ambient hum that swells with the camera push, single hard spark-crackle at 2s, rising data-whoosh on the particle burst. NO spoken words in any language, NO intelligible speech.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism.",
      "first_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_00/first_frame.png",
      "last_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_00/last_frame.png"
    },
    {
      "index": 1,
      "text": "TRIBE v2. Model AI trenowany na tysiącu godzin skanów mózgów. Dajesz mu dowolny obraz albo dźwięk — i przewiduje dokładnie jak Twój mózg na to zareaguje.",
      "first_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nTwo-half pixel-art brain centered in a dim observatory-like cyberspace: warm flesh-pink physical hemisphere on left, cold teal circuit-grid digital twin on right now noticeably more luminous, faint hex aura. Behind the brain, a halo-constellation of ~20 small ghost-brains in soft cyan outline arranged in a slow orbit ring representing the training dataset. Setting: faint hex-grid floor extending into darkness, horizontal data-band on the back wall labeled 'TRIBE v2' in chunky pixel font, central cyan glow pool from previous beat. Three-quarter view, eye-level. Cyan key light from below, soft Meta-blue ambient from hex-grid floor, white-cyan glow from data-band. Mood: technical, observational, calm before revelation.\n\nnewpixelcore, pixel, many details",
      "last_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nTwo-half pixel-art brain centered: warm pink physical hemisphere on left, cold teal digital twin on right now actively pulsing with rhythmic teal flashes, faint hex aura. Three pixel-icons (music note, photo thumbnail, sound waveform) suspended mid-absorption around the brain, being pulled into the digital half. The halo-constellation of ghost-brains behind rotates faster, each one brighter. Setting: same dim observatory-cyberspace, hex-grid floor, 'TRIBE v2' data-band on back wall flickering with brief Meta-infinity logo afterimages. Same Meta-blue ambient lighting plus warm-white absorption pings. CONTINUITY HOOK: a faint Meta-infinity logo materializes in the upper-left corner, foreshadowing the reveal of who built this.\n\nnewpixelcore, pixel, many details",
      "animation_prompt": "BEAT 0-2s: Camera pull-out reveals wider observatory scene. Hex-grid floor materializes from below in sweeping wave. Cyan particle streams surge into brain-twin from off-screen left and right, ribbons curving and twisting. Halo of ghost-brains orbits clockwise, visibly accelerating.\nBEAT 2-4s: Camera arc-shot orbiting around brain-twin 30 degrees right. Three pixel-icons (music note, photo thumbnail, waveform) snap into existence in quick succession around the brain — each streaking toward digital half and absorbed with a flash that briefly illuminates the entire scene.\nBEAT 4-5s: Camera locks. Halo orbit doubles speed, particle ribbons thicken to double width. Meta-infinity logo materializes in upper-left corner with sharp flash, glowing white-hot, then settling into rhythmic pulse synchronized with brain's digital half.\nAUDIO DIRECTIVE: Soft electronic ambient layered with three discrete UI ping sounds matched to icon absorptions, subtle data-whirr building to a final sharp synthesized chord on logo materialization. NO spoken words in any language, NO intelligible speech.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism.",
      "first_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_01/first_frame.png",
      "last_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_01/last_frame.png"
    },
    {
      "index": 2,
      "text": "A kto to zbudował? Meta. Właściciel Instagrama i Facebooka. Teraz wiedzą które piksele aktywują które neurony. Nawet u osób których nigdy nie skanowali.",
      "first_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nWide cyberspace-observatory shot: the two-half pixel-art brain (warm pink physical left, teal circuit-grid digital right, hex aura, white spark between) hovers smaller and lower-left in the frame. Descending from the top of frame, the menacing digital iris in a black phone-bezel — concentric Facebook-blue and Instagram-magenta-orange gradient rings, hollow white-square pupil dim and inactive, faint Meta-infinity logo etched at bottom-edge — only the bottom half of the bezel is visible so far. Setting: faint hex-grid floor receding into deeper darkness, dim 'TRIBE v2' band pushed to back. Three-quarter view, slight low angle. Cyan key on brain unchanged but secondary; new dominant light is cold harsh blue-white spilling down from the descending iris like a searchlight, casting elongated pixel-shadows below the brain. Mood: surveillance has arrived.\n\nnewpixelcore, pixel, many details",
      "last_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nSame cyberspace, but the menacing digital iris in black phone-bezel — concentric Facebook-blue and Instagram-magenta-orange rings, hollow white-square pupil now active and filled with scrolling tiny Instagram and Facebook thumbnails (photo squares, video icons, like-hearts), Meta-infinity logo at bottom-edge — has fully descended and dominates the upper two-thirds of the frame, pressing close above the brain. The two-half pixel-art brain (pink-physical left, teal-digital right) below is being scanned by thin horizontal cyan wireframe scan-lines sweeping top to bottom. Three-quarter view. The iris floods the scene with cold blue-white surveillance light, deep contrasty shadows under the brain. Mood: caught, exposed, surveilled. CONTINUITY HOOK: a faint red targeting reticle starts forming around the brain.\n\nnewpixelcore, pixel, many details",
      "animation_prompt": "BEAT 0-2s: Camera tilts upward as meta-iris phone-bezel slams down into frame from above. Searchlight beam blasts down from the iris, casting hard pixel-shadow of brain-twin elongating along hex-grid floor. Brain-twin shrinks 30% in apparent scale as iris dominates.\nBEAT 2-4s: Camera holds wide. Iris pupil-square ignites — Instagram/Facebook thumbnails start scrolling rapidly inside the pupil, light from screen bathes the scene in cold blue. Cyan wireframe scan-lines pulse across brain-twin in rhythm, sweeping top-to-bottom three times.\nBEAT 4-5s: Push-in to brain-twin. Red targeting reticle snaps into existence around the brain — corners materializing one at a time with sharp clicks, then locking with a final solid beep. Iris glow shifts subtly from cold blue toward warm red.\nAUDIO DIRECTIVE: Low ominous descending drone for iris approach, soft mechanical UI scrolling clicks for thumbnails, sharp targeting beeps for reticle corners locking, single warm bass hit on final lock. NO spoken words in any language, NO intelligible speech.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism.",
      "first_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_02/first_frame.png",
      "last_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_02/last_frame.png"
    },
    {
      "index": 3,
      "text": "Nie zgadują co klikniesz. Wiedzą jak Twój mózg zareaguje — zanim Ty to poczujesz. Social engineering dwa-zero.",
      "first_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nBisected vertical composition. Upper half: extreme close-up of the digital iris pupil — hollow white square inside the black phone-bezel, concentric Facebook-blue and Instagram-orange rings, scrolling thumbnails feeding the screen, Meta-infinity logo at the bottom edge. Lower half: dark intimate bedroom at night, the faceless pixel-art scroll-victim silhouette hunched on the edge of an unmade bed, phone in hand close to face — cold blue-white screen light sharp on forehead and shoulders, rest in deep purple-black shadow, posture addicted-passive-unaware. Between the upper iris and the lower person: thin vertical pink-magenta data-tendrils stretched faintly across the divide. Upper half cold blue-white from iris, lower half pitch-dark room with single sharp phone-screen light. Mood: intimate violation, two-way mirror.\n\nnewpixelcore, pixel, many details",
      "last_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nSame bisected vertical composition. Upper half: same digital iris pupil but its hollow white square now pulses red-orange instead of blue. Lower half: same scroll-victim silhouette in same posture, still hunched, phone in hand — the phone screen light on their face is now tinted magenta-red. The data-tendrils between iris and person are now thick, fast, pulsing red-magenta. A red prediction-arrow appears in mid-frame pointing at the next thumbnail BEFORE the silhouette's thumb has moved. Same dark bedroom below, same phone-bezel above. Iris casts warmer red light downward, replacing the cold blue. Mood: pre-emption, unsettling lead, mind hijacked. CONTINUITY HOOK: on the phone screen reflection, the scroll-victim's mirror-face shows a faint physical/digital split forming on the forehead, suggesting this is happening to you.\n\nnewpixelcore, pixel, many details",
      "animation_prompt": "BEAT 0-2s: Camera pulls back rapidly from intimate close-up to reveal split composition — meta-iris pupil filling top half, scroll-victim hunched on bed dominating bottom half. Thin magenta data-tendrils appear in the central seam, visibly extending downward from iris toward victim's head.\nBEAT 2-4s: Tendrils thicken and pulse fast, color saturating from soft magenta to bright red-orange. Iris pupil shifts from cold blue to glowing red. Red prediction-arrow snaps into mid-frame with a sharp click, pointing at next thumbnail BEFORE victim's thumb moves.\nBEAT 4-5s: Camera pushes into victim's phone screen. Reflection on the screen briefly glitches — victim's mirror-face fractures and reforms with a faint physical/digital brain-twin split appearing on the reflected forehead, then snaps back to normal.\nAUDIO DIRECTIVE: Rising tense pulse synced to tendril intensification, sharp UI click on prediction-arrow appear, glitch-artifact static at reflection moment, low sub-bass thump on final beat. NO spoken words in any language, NO intelligible speech.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism.",
      "first_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_03/first_frame.png",
      "last_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_03/last_frame.png"
    },
    {
      "index": 4,
      "text": "Obserwuj. Bo to dopiero początek.",
      "first_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nVast dark cosmic-cyberspace stretching into infinite depth. Lower third: a row of fifteen identical small pixel-art scroll-victim silhouettes spread across the floor, each one hunched on a faint bed-shape, each one painted by a tiny cold phone-glow on the face. Upper two-thirds: a constellation of ~12 small menacing digital iris frames in black phone-bezels and ~8 small two-half brain-twin pairs scattered through the space, all faintly connected by a delicate cyan-and-magenta data-network mesh. Wide cosmic mid-shot. Each scroll-victim has its own cold blue-white pinpoint of phone-light; meta-irises emit soft glows in their iris colors (blue, magenta, orange); brain-twins glow faint cyan. No single focal point — a galaxy of attention. Mood: scale, vast distributed surveillance.\n\nnewpixelcore, pixel, many details",
      "last_frame_prompt": "Modern stylized pixel art in the visual register of Owlboy, Eastward, and Hyper Light Drifter. Crisp pixel grid with chunky intentional pixels, sharp edges, clean color boundaries, no anti-aliasing. Strong readable silhouettes, disciplined palette with deep shadows and rim-lit highlights. Game-cinematic mood, parallax depth.\n\nSame vast cosmic-cyberspace, same lower-third row of fifteen hunched scroll-victims still unmoved in identical posture. The upper constellation has grown: new menacing digital iris frames and new two-half brain-twin pairs are materializing at the upper edges and corners of the frame, fading in from black. The cyan-and-magenta data-network mesh has thickened, with more visible connections crossing the scene. Wide cosmic mid-shot, slightly brighter overall as new elements add their glows. Across the lower third of the frame, the word 'OBSERWUJ' in chunky pixel font hangs in front of the silhouettes, slightly transparent, glitching faintly between solid white and broken pixel fragments. Mood: scale, inevitability, dawn of an era.\n\nnewpixelcore, pixel, many details",
      "animation_prompt": "BEAT 0-2s: Camera continuous slow pull-back through cosmic-cyberspace. Scale expands rapidly — fifteen scroll-victims visible in lower third of frame in identical hunched poses, more distant points of light reveal themselves at frame edges as we zoom out.\nBEAT 2-4s: New meta-iris frames and brain-twin pairs fade in at upper corners and edges — appearing in waves of 3-4 at a time, each fade-in punctuated by a soft white ping. Data-network mesh thickens visibly with new connections crossing the scene diagonally.\nBEAT 4-5s: Camera locks. Word \"OBSERWUJ\" materializes centered in chunky pixel font with a violent glitch effect — fragmenting and re-forming three times before stabilizing solid white. Final beat holds on the populated constellation as it slowly intensifies brightness.\nAUDIO DIRECTIVE: Slow ominous bass drone rising throughout the pull-back, layered with faint distant UI pings for each materializing element (12-15 total), final single deep subwoofer thump at text stabilization. NO spoken words in any language, NO intelligible speech.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism.",
      "first_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_04/first_frame.png",
      "last_frame_path": "/Users/quba/HiveDrive/pixel-art/.working/meta-tribe-v2-final/scene_04/last_frame.png"
    }
  ],
  "transitions": [
    {
      "from_index": 0,
      "to_index": 1,
      "prompt": "Slow camera pull-back. The cyan data-stream emerging from the brain-twin's digital half sweeps outward across the frame, dissolving the dark cosmic void into a dim observatory cyberspace as a hex-grid floor materializes from below. Lighting shifts from monochromatic cyan-navy to layered cyan and Meta-blue ambient.\nAUDIO: cosmic hum crossfading into electronic ambient with rising data-whirr. No speech.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism.\n"
    },
    {
      "from_index": 1,
      "to_index": 2,
      "prompt": "2-3 second cinematic morph: the halo-constellation of ghost-brains collapses inward, particles absorbed back into the central brain-twin in a brief flash, then the camera tilts up as the meta-iris phone-bezel descends from the top of frame to claim the upper portion. Camera move: slight upward tilt + recompose. Lighting transition: warm absorption flash gives way to the cold blue-white searchlight of the descending iris. AUDIO DIRECTIVE: Crossfade from soft electronic ambient through a brief absorption whoosh into the low ominous descending drone of the next scene. NO spoken words.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism."
    },
    {
      "from_index": 2,
      "to_index": 3,
      "prompt": "2-3 second cinematic morph: the meta-iris pupil-square expands until it fills the entire frame with its scrolling thumbnails, the cyberspace background disappearing into the pupil's depth, then the camera pulls back through the pupil to reveal the dark bedroom and scroll-victim framed below the iris. Camera move: zoom into pupil then dolly out into bedroom space. Lighting transition: cold cyberspace blue-white shifts through the scrolling thumbnail-light into the intimate cold phone-screen glow of the bedroom. AUDIO DIRECTIVE: Crossfade from low ominous drone through brief UI scrolling-thumbnail rush into the intimate quiet room tone with soft phone-screen hum. NO spoken words.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism."
    },
    {
      "from_index": 3,
      "to_index": 4,
      "prompt": "2-3 second cinematic morph: the camera pulls back smoothly from the intimate bedroom shot, the single scroll-victim multiplies into a row of identical silhouettes appearing left and right as the frame widens, while above them small meta-irises and brain-twin pairs fade into existence to form the closing constellation. Camera move: continuous wide pull-back. Lighting transition: the single warm-red phone-screen light splits into fifteen distinct cold-blue phone-pinpoints, the room dissolves into cosmic void with the new constellation appearing above. AUDIO DIRECTIVE: Crossfade from tense bedroom pulse through a brief expansion swoosh into the slow ominous bass drone of the closing scene. NO spoken words.\n\nPixel art aesthetic maintained throughout, crisp pixel grid, NO style drift, NO smoothing, NO photo-realism."
    }
  ],
  "schema_version": 1,
  "source_scenario_path": "scenarios/meta-tribe-v2.txt"
}