Beautiful modern stylized pixel art, premium game-cinematic aesthetic in the visual register of Owlboy, Eastward, Hyper Light Drifter, and Octopath Traveler (HD-2D). Crisp pixel grid with intentional chunky pixels, NOT blurry, NOT anti-aliased to smoothness. Strong readable character silhouette, rich disciplined color palette with deep shadows, warm highlights and cool atmospheric midtones. Cinematic game-ready lighting — subtle volumetric glow, rim light on character edges, soft bloom on bright light sources. Parallax-style depth: crisp foreground, softer mid-ground, hazy atmospheric background. Premium game mood — dramatic but controlled. STRICTLY NOT photo-realistic, NOT 3D-rendered, NOT painterly, NOT watercolor, NOT chibi, NOT voxel-blocky, NOT black-and-white line art. SETTING: A vast orbital darkness above Earth, a sleeping crimson virus sealed inside a glassy ice-like microscopic capsule floating among stars, Earth curved below as a fragile blue shield. CHARACTER: Virus: a dormant spiky crimson virus particle with faint orange core glow, ancient and ominous but microscopic, shown as an enlarged symbolic character. The spikes unfold and the orange core wakes, casting red light onto nearby stars. LIGHTING: Cold blue starlight invaded by pulsing crimson glow, ominous bloom around the virus. LAYERS: foreground cracked capsule shards, mid-ground awakened virus expanding, background Earth limb under a thin warning-red halo. CONTINUITY HOOK: a tiny Apollo-style mission patch drifts into frame near the cracked capsule.