Beautiful modern stylized pixel art, premium game-cinematic aesthetic in the visual register of Owlboy, Eastward, Hyper Light Drifter, and Octopath Traveler (HD-2D). Crisp pixel grid with intentional chunky pixels, NOT blurry, NOT anti-aliased to smoothness. Strong readable character silhouette, rich disciplined color palette with deep shadows, warm highlights and cool atmospheric midtones. Cinematic game-ready lighting — subtle volumetric glow, rim light on character edges, soft bloom on bright light sources. Parallax-style depth: crisp foreground, softer mid-ground, hazy atmospheric background. Premium game mood — dramatic but controlled. STRICTLY NOT photo-realistic, NOT 3D-rendered, NOT painterly, NOT watercolor, NOT chibi, NOT voxel-blocky, NOT black-and-white line art. SETTING: Same boardroom; all AI cards lean inward as selected choices while Apple is boxed in. No letters, no numbers, no words, no readable UI text, no captions, no logos. CHARACTER: a bright multicolor AI core with twin star-like nodes and Google-inspired primary color accents, abstract and logo-free. a warm amber geometric AI core made of layered parchment-like polygons and calm analytical light, abstract and logo-free. and a green teal knot-like AI core made of interlocking rounded loops, abstract and logo-free. crowd the small a sleek silver smartphone and laptop ecosystem with a simple bitten-apple style icon, rendered as generic premium hardware. with stacks of checkmark icons. LIGHTING: Three color systems flare; cool base light fades under AI glow. LAYERS: FG stacked checkmark icons; MG Apple nearly hidden; BG race trails collapse into one knot. No letters, no numbers, no words, no readable UI text, no captions, no logos. CONTINUITY HOOK: the soundwave tunnel becomes a clean voice channel